[YE] Doronjo - 01 (WOWOW4K 3840x2160 10bit HDR x265 AAC).mkv :: Nyaa ISS

[YE] Doronjo - 01 (WOWOW4K 3840x2160 10bit HDR x265 AAC).mkv

Category:
Date:
2022-10-17 01:31 UTC
Submitter:
Y-E
Seeders:
0
Information:
Leechers:
4
File size:
445.9 MiB
Completed:
232
Info hash:
0fc25ee231c85dd0d04d2ff583ddb08b9656ac4a
Enjoy ^-^/ **This is my first time encoding 4K, please leave your comments below or on the Discord server, I'll do my best to fix any issues!** Remember this is 59.94 (60) fps. | CCs | DDL | |:------------:|--------------| | [Link](https://cdn.discordapp.com/attachments/1026686456741240872/1027951636192178216/20221007230000-DORONJO_EPISODE_1__WOWOW.ts.srt) | [Download](https://megaupload.nz/Z7DfYdC8y5/_YE_Doronjo_-_01_WOWOW4K_3840x2160_10bit_HDR_x265_AAC_mkv) | Note: I’m not going to seed this indefinitely. Take it while it’s hot. Please don't complain if it doesn't download, this is mainly because I'm _ONLY_ seeding on the Nyaa tracker, the other ones Nyaa adds I will not be using. And it's a "private" torrent, so no DHT. * every show comes with Japanese subs (aka CCs, or, Closed Captions), unless stated otherwise.

File list

  • [YE] Doronjo - 01 (WOWOW4K 3840x2160 10bit HDR x265 AAC).mkv (445.9 MiB)
Most importantly: You should encode this show at 24fps (reverse telecine) instead at 60fps. DORONJO is telecined 24fps content. Many WOWOW shows are 24fps. Secondly: Also give it a bit more bitrate perhaps… else what's the point of all the extra resolution if it looks worse than 480p in the end? :) Making a private torrent on a public tracker is also a questionable decision. I don't get it. You're just blocking the torrent from long term survival.

Y-E (uploader)

User
Hi, I see. I'll see if I can do anything about it. It aired at 59.940 fps so I didn't touch it. But alright. I'll leave this here for time being though. And you're right lol. I just went with a general CRF for 4K content. But I'll change it up a bit. Should be watchable for majority of people so I have some time, lol. I'm making it private because I don't like DHT. And I'll have DDLs for all my things so it's not an issue. I can seed it whenever if required. _I might change this in the future, I'm waiting for my fiber connection which takes 10 decades at this rate_. (if you have any suggestions on how to reverse telecine, please let me know)
@Y-E: You don't have to enable DHT (in your client's settings) for yourself. But leaving it enabled for created public tracker torrents will allow other peers and further seeders to use it. Best to look into a frame processor like AviSynth or VapourSynth, but there's some learning curve. There's GUI-based solutions that interfaces some of the more complex stuff (staxrip, f.ex.), but usually those solutions are limiting a bit. But if you're serious about video encoding then knowing a tool like VapourSynth is a must.

Y-E (uploader)

User
@fuhbaer2: I see, fair enough. I'll do that for upcoming torrents then. ^^; And I already do encode with VapourSynth, the v2 will be very slow (0.06fps lol) using QTGMC. Hope it turns out the way I want it to, instead of wasting time encoding it. (takes about a day or two...)
You don't need QTGMC, It can only make things worse unless there's actual interlacing (haven't seen it on this encode but it may appear somewhere if there's scrolling credits or something; not sure if UHD spec even allows interlacing but it's not like that ever stopped anyone). TDecimate should be about the best you can get, though doing some blending/averaging instead of dropping may make it tiny bit better sometimes (probably not worth it).
@Y-E: QTGMC is a deinterlacer. It will recreate missing content that was dropped (half of each orig. 60p frames). If you have true 60i content then it's the right choice. It's a slow and expensive process. And not perfect (it can't be), so never should be used on content that doesn't need it. But if you have telecined content then you're not missing any data, you may just need to reshuffle the fields and drop some duplicate content in hard telecined content to convert back to the original 24 fps. Usually a process that's rather quick since not a lot of calculation is required. One tricky part with WOWOW stuff is that they often use a method that switches between "hard telecined" ("field based") content and "soft telecined" ("frame based") content (here a special flag "repeat first field" or "rff" is set in the data that basically tells the player to switch up frame timing.)

Y-E (uploader)

User
@zsax: I'm not sure what the UHD spec exactly allows, but I'll look into TDecimate again. I generally only use this for everything I upload here. @fuhbaer2: Yeah I've noticed that, I don't know if I can do anything about this. I might just upload the untouched remuxed video at this point lol. I'll try working with TDecimate first.